Webinar: Powering Breakthrough Technologies with NVIDIA Quadro RTX

In an increasingly competitive marketplace, manufacturing and design teams have to grapple with a number of challenges, such as time to market, cost reduction and unique product innovation. To meet these challenges, a range of new technologies are converging to change the way products are created altogether.


In an increasingly competitive marketplace, manufacturing and design teams have to grapple with a number of challenges, such as time to market, cost reduction and unique product innovation. To meet these challenges, a range of new technologies are converging to change the way products are created altogether. These include developments such as real-time ray tracing, virtual reality, real-time engineering simulation, and artificial intelligence (AI).

To power these breakthrough technologies engineers and architects must have the best computing tools at their disposal. In this webinar, you will learn about NVIDIA Quadro RTX graphic cards and how they bring these emerging technologies to the desktop.

During this webinar you will learn:

  • Learn about the innovations in the new NVIDIA Turing architecture that make real-time ray tracing possible
  • Discover how Quadro RTX transforms traditional workflows with real-time ray tracing and AI, in manufacturing, media & entertainment and architecture for your customers
  • Discover new marketing assets designed to help you sell Quadro RTX

About the Speaker:


Allen Bourgoyne works in the product marketing group for NVIDIA’s Quadro Professional Graphics Solutions. With over 25 years of experience in graphics hardware and software development, Allen has continually been involved with bringing innovative graphics technologies to market and has worked with numerous professional software development companies to integrate the latest graphics technologies into their applications.


Rob Hoffmann comes to Lenovo with more than 20 years of experience in the digital media market, working with both hardware and software products. Now, in the position of worldwide media & entertainment industry manager for Lenovo workstations, Rob works closely with solutions providers supporting the media & entertainment space, in addition to the artists and production facilities creating film, television and games content to better address their technology requirements.


Chris Ruffo has over 20 years’ experience working in the CAD, Media and Entertainment and digital media sectors. Partnering with senior management at companies like Lenovo, Epic Games, The Foundry, Autodesk, and Alias|Wavefront Chris has a passion for bringing new products and services to market; from Cloud, SaaS and PaaS to Virtual Reality & Realtime Design Visualization solutions. Chris is the World Wide Segment Lead for AEC and Product Development in the Lenovo Workstations Group.

This webinar is sponsored by Lenovo. To watch, please complete the form on this page.