Gamification of Training

Epic Games outlines how a game engine can help build and drive learning experiences and why it is a key part in the industrial platform approach. Learn how Unreal Engine helps in creating game and XR experiences in the training space.

Digital training and digital education have become a cornerstone for industrial corporations as jobs become more sophisticated. Using safe environments to onboard new staff or improve skills and knowledge are key in go-to-market improvements and attractiveness for employment.

In this webinar, Epic Games outlines how a game engine can help build and drive learning experiences and why it is a key part in the industrial platform approach. Watch specialists at Epic explain how Unreal Engine helps in creating game and XR experiences in the training space.

You’ll learn about:

  • Building training experiences using game engine technology
  • How to use XR templates in Unreal Engine
  • Simulation workflows for training applications
  • Interesting use cases

About the Speakers:


Heiko Wenczel – Head of Detroit Lab, Epic Games. Heiko Wenczel started his career at Mercedes Benz, focusing on planning and visualization. He joined Mackevision as president and moved to Detroit to establish Mackevision Corporation. Here, he was involved in several creative content pipelines for major automotive companies. Heiko joined Epic Games to drive the development of next-gen data and visualization platforms in automotive and manufacturing.


Doug Wolff – Business Development Manager, Automotive and Manufacturing, Epic Games. A veteran of the video games industry with over 15 years of experience, Doug now helps some of the biggest names in automotive, aerospace, and other “heavy” manufacturing disciplines understand how bringing a real-time engine into the workflow can initiate real business change.


Alban Bergeret – Business Solution Architect, Training & Simulation, Epic Games. After two decades in the simulation industry building simulators for training purposes, Alban joined Epic to become the first Simulations Solution Architect at the company. Based on his technical background in the industry and his experience using game engines, Alban now helps Unreal Engine users around the world to build the most innovative simulation applications.

This webinar is sponsored by Epic Games, maker of Unreal Engine.