Icebreaker 2 Red Clan Game Walkthrough - Level 17 to 20
Icebreaker: The Red Clan Icebreaker: The Red Clan
Save the frozen vikings by getting them back to their longboat!

Level 17

Cut these ropes to drop the ice block into the ice-block shaped hole in the slope.

This ice block requires a bit of precision. You need to cut between the tips of the two identations to make the block land properly.

Then, cut this ice pillar beneath these two pins. It will sink – SINK! - into the ocean, leaving you with a clear path to the longboat.

The Vikings have built a ROCKET ICE powered sled to drive them along this path. All that's left for you to do is to turn it on.

Level 18


This level has a lot of complex elements, and it's going to take timing to get the Viking into the boat without hitting the starburst of instant death rune hanging ominously in the sky above.

Cutting this rope will drop the spinning disc into the hole, where it'll catapult the Viking into the air. From there, depending on the speed the disc was going at, the Viking will either land on the ice slope to his right, in which case you are all clear, or he'll fly off to the left.


If you don't act fast, the Viking will be thrown into the instant death runes. Cut these ropes and the falling platform will knock him back toward the rock slope.

Level 19

To get to this position, you need to drop the Viking and the spinning disc onto the floating ice boat at about the same time. If you are very lucky, this will cause the boat to flip over and propel the Viking into this hook. At that point, all you need to do is cut the ice as it spins overhead, and the Viking will fly into the boat.

Level 20

This one requires some speed. You need to cut this rope first. The two Vikings will begin falling on opposite sides of the rock.

As they start to fall, cut this rope. This Viking will fall straight into the boat, in the process turning the two wood seesaws briefly into a pair of slopes that will direct the two outer Vikings into the boat behind him.